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How to create your own car racing game in scratch

Introduction: Programming the Racing Game in Scratch

This tutorial will show you how to program a racing game inside of MIT’s Scratch.

Step 1: First.

1) Go to http://www.scratch.mit.edu
2) Search Noah1194 in the search field
3) Click on the racing game and download it.

Step 2: Starting the Game.

1) You will notice that in the car sprite there are a bunch of scripts.
2) Take a look at the first one at the top on the left that starts with a “when flag is clicked”
3) The program says: when the flag is clicked set the variable “timer” to 30, make the car in the right costume, and make it go to the right place on the track.

Step 3: Moving the Car.

1) Now look at the scripts that start with “when key is pressed”.
2) These four commands are the ones that make the car move.
3) They are pretty simple. They just say point in either the right, left, up, or down direction and move that way.

Step 4: Touching Color Commands.

1) If you scroll down you will see a lot of commands that have the “touching color” commands in it.
2) What those say is, if the car is touching color. then either go to the next level, or go to a place on the track, or set size, ect.

Step 5: Timer Variable.

1) In the car sprite look for a script that has the variable “timer” in it.
2) You will notice that there are commands inside of a “forever” block.
3) What that program says is, when the flag is clicked, wait a second, then decrease the timer by -1. Then in a “if” block it says, if the timer reaches 0, then broadcast game over and set timer to 0.

Step 6: Changing Backgrounds

1) Go into the stage sprite and you will see short scripts that start with “when I receive”.
2) All those commands are telling the stage sprite to switch backgrounds when each one is received.

Step 7: Hiding and Showing Sprites.

1) Under other sprites, such as the arrows, or the start and finish sprites, are commands that tell it to hind and show.
2) When a sprite is not needed in a track or should come up at a particular time you put the hide command in. If you want it to come up at a particular time you put a hide then wait, then a show.

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README.md

Code repository for Build a Car Driving Game from Scratch using JavaScript, Published by Packt

Build a Car Driving Game from Scratch using JavaScript

This is the code repository for Build a Car Driving Game from Scratch using JavaScript, published by Packt. It contains all the supporting project files necessary to work through the video course from start to finish.

About the Video Course

Using JUST JAVASCRIPT see how you can build a fully functional car racing game. Learn and practice applying JavaScript. Perfect for beginners to learn step by step to build interactive web applications. This course covers building a web site based car driving game, with all the source code and everything you need to build your own version. JavaScript core knowledge is a prerequisite for this course along with HTML and CSS. This course is designed for those who want to build interactive content using JavaScript and practice applying JavaScript in development. The scope of the course is about applying JavaScript and seeing it in action. Course covers Element Selection and manipulation via JavaScript Updating element style properties to move elements on your webpage Adding event listeners to create interactive content Keyboard events used to move elements Collision detection between two elements on the page Using animation frame function in JavaScript Creating elements dynamically Applying logic for game functions Step by step lessons – source code included No libraries, no shortcuts just learning JavaScript making it DYNAMIC and INTERACTIVE web application. Step by step learning with all steps included. Beginner JavaScript knowledge is required as the course covers only JavaScript relevant to the building of the game. Also, HTML and CSS knowledge is essential as the scope of this course is all JavaScript-focused. Start building your own version of the game today! All the code and supporting files for this course are available at: https://github.com/PacktPublishing/Build-a-Car-Driving-Game-from-Scratch-using-JavaScript

What You Will Learn

  • How to use JavaScript
  • How to create elements dynamically
  • Manipulate elements using JavaScript
  • Explore the JavaScript Document Object Model

Instructions and Navigation

To fully benefit from the coverage included in this course, you will need:
This course is for beginners to JavaScript curious about Document Object Model and JavaScript Methods. Anyone who wants to practice writing JavaScript and Web developers. Anyone who wants to learn to make a JavaScript game without any libraries.

This course has the following software requirements:

Published byHenrik Farkas Modified over 3 years ago

Similar presentations

Presentation on theme: “Scratch Racing.”— Presentation transcript:

2 Overview We will be creating a racing game in Scratch
It will be a top-down style game with a bird’s eye view We can incorporate health, bonuses, traps, etc It will be two player BUT you will make YOUR OWN!

3 Create a racing track & cars
Use different colours for the track and the off-track area We will use colour detection to slow the cars down when they go off-track Add other embellishments if you have time Create two car sprites Remember – top-down view Make the cars different colours Give the sprites names Create a starting line sprite Do not draw the start line on your track Avoid using the same colour as the track or off-track area for this

4 Movement Add keys to get one car moving – arrow keys are good
Left and right are straight-forward

5 Movement continued Accelerate and brake
Create two variables to tell the program how fast the cars move Red-speed Blue-speed We do this using the Make a variable button in the Variables section

6 Movement continued Add a forever loop Add a move block
Use one of the speed variables you created in the move block

7 Movement continued Now add some code to adjust the speed variable when accelerate and decelerate are pressed Try playing the game now to make sure it works If it doesn’t, troubleshoot your script

8 Scoring Add a lap counter
This will need variables to keep track of laps for each car When the start line is touching a car sprite, increase score

9 Hazards & Bonuses Can you think of some hazards and bonuses to add to your track?

10 Peer Review Swap chairs with someone and play their game WWW EBI

This post builds on the sprites we created in Part 1 of the Racing Car Game. Learning how to draw sprites in Scratch is immensely useful for everything you’ll go on to create, and once you know how to make one, you’ll be able to apply the same skills to heaps more!

There are quite a lot of steps to making the racing car sprite, but it becomes easy if you break it down. That’s what we’ve done here for you. If you get stuck on any of the steps, make sure to hop down to the comments and let us know, or get in touch directly on our contact form.

Follow along with the steps below:

  • 1. Choose Paint from the Sprite menu
  • 2. Select the Costume tab
  • 3. Choose the rectangle tool
  • 4. Start by drawing a rectangle
  • 5. Choose the reshape tool
  • 6. Use the reshape tool to drag the lines
  • 7. Layer the rectangles
  • 8. Car beginning to take shape
  • 9. Add lines to mark the bonnet and boot
  • 10. Add a spoiler with another rectangle
  • 11. Use the back button to shift the spoiler
  • 12. Finished racing car sprite

The racing car for the game is mostly made from rectangles, so it’s easier than it looks. Have a look through the steps in the slides above, and follow the step-by-step instructions to make your own.

Step 1 – open a blank canvas

To get started, you need a new blank canvas. In Scratch, open the Sprite menu in the bottom right hand corner of the screen and select the Paint option. It will generate a new sprite, but there won’t be anything really to see at this stage. When the sprite is generated, it will open on the coding tab, which will be blank at the moment.

Step 2 – draw sprites in the costumes tab

In the top left hand corner of your screen, you’ll have three tabs – Code, Costumes & Sounds. Click on the Costumes tab. In the middle of your screen, you’ll have a canvas of grey & white squares, ready to start building your sprite.

Step 3 – your toolbox

The left-hand side of the canvas shows all the tools you have available to draw your sprite with. Select the Rectangle tool from the menu, and choose the colour you want your car to be. The colour option is in the top-left corner of the canvas, and clicking on the colour will open up options.

Step 4 – draw a rectangle to start your sprite

Now that you have the Rectangle tool, use it to draw a rectangle of approximately car proportions. It doesn’t need to be exact. From the left-hand menu, choose the mouse arrow at the top of the list and drag your rectangle to the centre of the canvas. In the middle of the canvas is a small x to mark it. Try to centre your rectangle over the x. Later on, when you’re creating the additional costumes that make the car turn diagonally, this small step will prove important.

Step 5 – transform the rectangle

Now that you have a rectangle, go back to the menu and choose the Reshape tool. It’s next to the mouse arrow option, and shows an arrow clicking on a little dot. This is a very clever tool that lets you manipulate existing shapes.

Step 6 – form the bonnet and boot of the car

With the Reshape tool, click and drag the lines of the rectangle to round out the front and back of the car to form the bonnet and boot. Start by clicking in the middle of each line, to make it symmetrical, and then add some extra rounding between the centre and corner if you need to. Where the arrows appear to be sticking out each side of the dot, you can click on these to twist the line around the dot. Give it a try to see if you like the effect.

On each side of the car, drag the lines slightly inwards to give a streamlined effect. Keep clicking and dragging until the corners are rounded and you’ve got smooth lines that you’re happy with.

Step 7 – layer up two more rectangles

The rectangle you’ve worked on above will be the body of the car. Now, layer up two more rectangles to make the windows and the roof. The second rectangle, for the windows, will be black or dark grey, and the third rectangle could either match the main colour of your car or stand out with a contrasting colour. Try to place the rectangles in a centred position over the car body.

Step 8 – keep shaping

Use the Reshape tool again on both of the new rectangles to round them out. The front and back should be rounded out to approximately follow the shape of the bonnet and boot, but the sides can stay straight.

Step 9 – add some bright detail to your sprite

Now we’re starting to move into the detailing phase of the sprite. Select the Line tool from the menu, and choose a different colour that will stand out against the colour of your car. Liam chose bright yellow lines for his red car. Draw the lines diagonally outwards like in the slides above, on both the bonnet and the boot.

Step 10 – even more rectangles

The sprite needs a spoiler to really complete the racing car look. Using the Rectangle tool again, draw a black rectangle at the back of the car. Aim for it to be about as long as the gap between the diagonal lines. You can make yours shorter or longer to suit. When it is the right size, use the mouse pointer if you need to drag it to be centred at the rear of the car.

Step 11 – changing the order of the components

There is another menu available for drawing sprites that we haven’t looked at yet. This is the icons directly above the canvas, and has options like group, ungroup, forward, back etc. While the rectangle is selected, click the Back button in the top right corner of that menu. It’s shown in the slides above with a green arrow in Step 11, to make it easy to find. Clicking Back will move the rectangle below the other elements of the car, so that you keep those curved lines on top.

Now you know how to draw sprites in Scratch!

And there you have it – a streamlined racing car ready to hit the road!

If you want more tricks for how to draw sprites in Scratch, check back in the next few days. We’re putting together a post right now about how to modify existing sprites from the Scratch library to make them uniquely yours.

When you’ve got your racing car ready to go, head over to Part 2 of the racing car game to learn how to code your sprite!

You won’t wanna stop‪!‬

High Score Hero LLC

Designed for iPad

    • 4.5 • 3K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Hovercraft is the #1 hover action simulation, arcade racing, custom vehicle building, totally addicting, physics based, breakout hit game of the year!

* Build a completely custom Hovercraft in a simple, yet powerful editor
* Blast your way down an urban highway in the sky
* Dodge and weave through traffic at insane speeds
* Cause crazy chain reaction crashes and watch Hovercrafts go flying!
* Experience physics based hovering, collision and destruction
* Earn huge rewards for piloting your Hovercraft skillfully, and dangerously!
* Collect and win over 80 unique Hovercrafts, or create your own fleet from scratch

“I love my Hovercrafts more than my dog.” – Margaret from California
“I can’t stop playing Hovercraft! It’s the best game I’ve played since… ever.” – Noah from New Zealand
“You can race them? I just build the craziest Hovercrafts I can imagine and watch them wobble over the pavement!” – Spark from New York

Please note this app is not compatible with iPhone 4 or iPod Touch 4.

What’s New

Bug fixes and performance improvements

Ratings and Reviews

Great, just a few things…

This game is a very good pass time of mine, I actually have all the hovercraft games made by you guys. This game and all the others allow for custom vehicles and the ability to tune them which I haven’t seen in any other games yet. The only little nit pick I have is that the game glitches out whenever I try to reach over 20,000 high score. My high score exactly is 20,453 but any time I hit it or get a point above the game crashes and restarts itself every time. I wish this bug can be patched so I can actually get a higher score. I bring up this not only because it is frustrating to have a good quality phone and be on good Wi-Fi only to have the game crash mid way through a drive. Not to mention I spent a week maxing out my car only to see the game crash before my car even gets through half its fuel. Other than that the game handels amazing and I love the customization options and the fact that it is a highway racing game which is apparently difficult to find in good quality. I look forward to any future updates to any of the games and hopefully a patch for this glitch. Otherwise keep doing what you guys are doing because it’s great.

Definitely fun

I love games that let you build and create whatever you want, then actually use said creation for something. Being able to build a hovercraft lets you use your own designs and ideas, while still forcing you to think about weight distribution, symmetry, etc. The one thing most other reviews complain about is the ads. And honestly, they aren’t that bad. Every time you select a different ship, there is an ad which can be skipped after a few seconds. Each time your ship is destroyed and respawns, there is another. However, ads don’t appear while you are piloting your craft, contrary to what others say, so they never impede on you playing. Definitely give this game a try.

Fun game, but ads, ads, ads!

After lookin through the app store for games that I used to play, I found this. I haven’t played this game in multiple years and I remember really liking it, so I downloaded it on to my phone and played it once again. The game is the same, nothing is different, but correct me if I’m wrong, there are WAY more ads than I remember. You may think an average mobile game gives you the average “ad every 2/3 games”, but this ain’t no average mobile game. This is where my main complaint lies, THE ADS! Finish a game? Ad. Open and close a MENU ITEM? Ad. Want to disable daily race mode? Ad. Want to upgrade you vehicle and test it? Ad. Want to build and test a car? Ad. You can fill in the rest. Good lord, there are ads everywhere! Why would any mobile game company want this many ads for their game? A few cents more per player playing? Now don’t take my criticism for this game wrong, after all, I don’t know if they puts the ads there on purpose, and also the game itself is pretty good. Just please, fix the ads.

App Privacy

The developer, High Score Hero LLC , has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Information

English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese

  • Developer Website
  • App Support
  • Privacy Policy
  • Developer Website
  • App Support
  • Privacy Policy

Supports

Game Center

Challenge friends and check leaderboards and achievements.

Mobile game has been addictive and there are news that some countries are banning internet companies to stop some of the games online. Hence, if we are going to have more restriction on the mobile games, this maybe the best time to learn to create your own mobile game to share with friends.

Car Racing Game

In this article, we will develop Car racing game, where 2 cars will race with each other with 2 player button to press to move the race forward. The player that reaches the finishing line will be notify as winner.

Car Racing Designer

  • Get 2 car top view images of the equal size to be upload into the MIT APP inventor.
  • Draw a line separator using any image creation tools (eg photopea, mspaint..) and upload as well.
  • For car racing area, add 1x vertical alignment, 1x canvas, 3x image spirits.
    • 3x image spirits to add the image as 2cars and line.
    • Adjust the line at the middle of the screen and cars in the each middle of half.
    • Set the spirit at y: 380 at the bottom of the screen to start.
  • To display car speed and player buttons. add 1x horizontal alignment, 2x buttons and 1xlabel,
    • Rename the buttons to player1 and player2.
    • Rename label to speed
  • Add restart game button, with 1x vertical alignment with 1xbutton.
    • Rename button to restartgame.
  • Lastly, add notify and clock components to be used in block code.

Car Racing Block Code

  • Create a move procedure to handle the moving speed label text with random value from 1 to 100.
  • Add the player button code, 2 button is similar.
    • It will call move procedure and change the Y position of the image sprite to the speed text value.
  • Disable its button and enable the other player button.
  • Use timer, when clock1.timer, it will check if car Y position reaches 0.
    • If reaches 0, call notify and show message dialog for message Player car has won. Title: Winner and button text: Okay.
    • call restartgame procedure.
  • Add restartgame procedure to disable clock1 and set the vertical arrangement back to restart button.
  • Finally, if the start game button is pressed, it will call startgame procedure to enable clock1 and set the vertical arrangement back to racing car screen

Hope you like this tutorial and thanks for reading.

  1. The chassis is the foundation of your car and will need to be sturdy and able to support the weight of the engine and other components.
  2. The engine will need to be powerful enough to propel your car forward, and the wheels will need to be sturdy enough to handle the stress of racing.
  3. Once you have all of these components, you’ll need to start assembling them together.

how to build a race car from scratch?

How to Build a Formula Student Race Car from Scratch – Technion Israel Institute of Technology

It is possible to build a car from scratch, but it is not easy. There are many different parts that need to be assembled together correctly, and the process can be time-consuming and expensive.

There are many ways to build a race car, but the most common way is to start with a chassis. A chassis is a framework that holds the car together and provides support for the engine and other components. The chassis also determines the car’s overall weight and racing specifications.
After the chassis is built, you need to choose a engine. Engines vary in power and size, so you’ll have to choose one that fits your needs and the specifications of your car.

The first step in building a race car is to choose the right type of chassis.

There are a few ways to make a simple race car. One way is to use a cardboard box and some duct tape to create the body. You can then use a piece of fabric or paper to create the roof and sides. You can also use a plastic container as the car body. To create the wheels, you can use some foam sheets and duct tape.

Yes, it is legal to build your own car in the United States. There are a few restrictions, but you can generally follow the same steps as if you were buying a car from a dealership. Before starting your build, be sure to check with your local authorities to make sure you are abiding by all applicable laws.

There are many ways to build a race car, but the most common way is to start with a chassis. A chassis is a framework that holds the car together and provides support for the engine and other components. The chassis also determines the car’s overall weight and racing specifications.
After the chassis is built, you need to choose a engine. Engines vary in power and size, so you’ll have to choose one that fits your needs and the specifications of your car.

It depends on the type of car being built, but typically a street race car will cost anywhere from $30,000 to $250,000.

There are a few ways to make a race car street legal. One way is to remove the racing parts, such as the engine, suspension, and brakes. Another way is to modify the car so that it does not meet the requirements of street racing. For example, you can add airbags or modifications to the vehicle that reduce its speed.

Yes, you can build a car from parts. There are many online resources that can help guide you through the process.

It can take anywhere from a few months to a few years, depending on the complexity of the car and the skill of the builder.

There is no definitive answer to this question since it depends on the jurisdiction in which the concept car is being driven and registered. Generally speaking, concept cars are not street legal since they are not designed for everyday use.

There are a few ways to make a car body. One way is to use a mold to create the shape of the car, and then have a metalworker weld the pieces together. Another way is to use a CNC machine to cut out the parts and then have a metalworker weld them together.

Published on 08/2020

  • Curriculum
  • Overview
  • Author Details
  • Feedback
    Web developer setup

Description

Using JUST JAVASCRIPT see how you can build a fully functional car racing game

Learn and practice applying JavaScript.

Perfect for beginners to learn step by step to build interactive web applications. This course covers building a web site based car driving game, with all the source code and everything you need to build your own version. JavaScript core knowledge is a prerequisite for this course along with HTML and CSS. This course is design for those who want to build interactive content using JavaScript and practice applying JavaScript in development.

The scope of the course is about applying JavaScript and seeing it in action.

Course covers

Element Selection and manipulation via JavaScript

Updating element style properties to move elements on your webpage

Adding event listeners to create interactive content

Keyboard events used to move elements

Collision detection between two elements on the page

Using animation frame function in JavaScript

Creating elements dynamically

Applying logic for game functions

Step by step lessons – source code included

No libraries, no shortcuts just learning JavaScript making it DYNAMIC and INTERACTIVE web application.

Step by step learning with all steps included.

Beginner JavaScript knowledge is required as the course covers only JavaScript relevant to the building of the game. Also HTML and CSS knowledge is essential as scope of this course is all JavaScript focused.

Start building your own version of the game today.

Racecraft puts you in charge of everything – choose any track and car, set your own rules and race against your mates from around the world

Despite an overwhelming amount of racing titles on the market, there comes a time when you just crave something more. Something new. Something fresh. In walks indie game studio Vae Victis Games with a plan solve our lapse in entertainment. What started as a simple idea to make a realistic track generator has turned into an infinite sandbox experience in which the players control nearly all aspects of the game.

Racecraft was built by the same studio behind the free-to-play title, Victory: The Age of Racing, but its content is much richer than any previously published work. Here are just a few refreshing features Racecraft has to offer:

  • Endless Track Generator – generate random tracks with real-world looks to put yourself in countless driving scenarios, then save and share with mates
  • Car Crafting – build your car from scratch to meet the needs of a specific track or event
  • You Make The Rules – after creating a unique track, invite others to race under the rules that you decide
  • eSports Challenges and Racing Leagues – a built in league feature allows you to quickly connect with other players and broadcast your events to the world while eSports Challenges offer real world prizes to top competitors
  • Co-op Mode – assume the role of any team member including driver, manager, engineer, mechanic and more
  • Progressive AI – work against 100 levels of progressive AI in Race Mode
  • VR Support – from day one, the game was built with VR functionality in mind and it only gets better from here

Since launch in March, Racecraft has received mostly positive reviews, save for a few unconvinced players who seem to have forgotten that the game is still in development. You may call it a little rough around the edges, but the development team’s commitment to updating regularly with new features and bug fixes makes us trust that the game’s future is in good hands. In the latest June update, Vae Victis added fixes to shadows and dynamic reflections, a handful of minor bug fixes and the new Car Paint Mode in which players can finally craft their own paint scheme.

June also marks the first eSports event, the Thrustmaster Cup, running from 27 June to 4 July. Three Thrustmaster prizes are up for grabs. Just check out the rules here. There is no limit to the number of laps you can run, and only your best lap will be counted for the competition. Good luck CT racers!

Automation is a car company tycoon game in which you design and build cars from scratch.

It is you who designs everything from the very core that is the engine, over the chassis, to the suspension and the car’s looks.

Several games have tried this before. but were able to merely scratch the surface.

Go ahead, build your dream-car company, or simply aim to dominate the world markets with your superior design skills!

The game is still in development, with the Engine Designer and Car Designer already available for you to try out. We release new milestone versions of the game as they are done, adding new features and content as the game moves closer to completion. Automation is aimed to be released on Steam Early Access in the next few months, and further development will continue until Automation is a complete Car Company Tycoon Game.

In Automation you will be placed in control of a newly founded car company starting in the post-war era of 1946. You will be responsible for designing your cars from scratch – from the chassis and the engine to its body styling. Your goal is to meet the needs of different markets and various types of buyers. You will need to research new technology to keep ahead of your competitors and expand your company.

While there have been numerous great racing games focused on the thrill of racing, there have been very few games about the cars themselves. This is where Automation is different.

Not only will you enjoy the freedom to design cars that look how you want, but you will also be responsible for the technical aspects such as creating your own engines. Benchmark your creations and watch their components in action while you are provided with realistic specifications and performance figures.

Easy to understand descriptions will help you optimise your car designs, even without prior car or engine knowledge.

Solid engine design is a big part of creating a successful car in Automation. The game gives you the opportunity to build your own engines from scratch; from the engine configuration, over the valvetrain design, to the fuel system and detailed turbocharging systems. Many design changes even affect the engine sound.

Compromises and challenges abound, do you need the smallest and cheapest engine possible for a budget mini-car or a no-expense-spared twin-turbo beast for your next supercar? There are literally quadrillions of possible engines to design. (We counted..)

Want to challenge your engine building skills? 50+ different engine scenarios put you in the shoes of an engineer to build motors for every possible application, while the Engine Design Multiplayer lets you test your skills against human opponents in a race against the clock.

Lots of video tutorials, part descriptions and an extensive manual help engineering novices learn how engines work and how they can apply these skills in-game.

All these features are already available right now in the current release, with lots more engine types coming soon.

Of course, engines need to be put into cars, which you do in the Car Designer. Choose between various chassis and materials, drive train layouts, suspension types and more. A huge range of car bodies, styling tools and cosmetic design items let you create unique and interesting car designs through the decades.

Test and tune your cars’ performance to optimize handling, aerodynamics, acceleration and comfort to squeeze the last bit out of your designs.

Lots of design options, parts and gadgets let you build anything from a cheap and nasty budget hatchback or van to a supercar or opulent luxury cruiser. Tailor your cars to a wide audience or pioneer niche markets.

A small taste of the cosmetic side of Automation’s Car Designer is already available, and work is well underway on the full mechanical design and performance testing aspects. These new features will become available as they are completed in the coming months.

The core experience of the game is the Grand Campaign. In this game mode, spanning from 1946 to 2020, you start your enterprise from scratch and try to become one of the most renowned car companies in the world. Many roads can potentially lead to success: catering to the masses with small, affordable cars, being an exclusive supercar manufacturer, or focussing on big luxurious flagship cars for the few.

Conquer niches with targeted marketing, or diversify while keeping an eye on brand awareness, brand reputation and prestige to build a loyal following. Compete in ever-shifting regional and global dynamic markets that come with various regulations, featuring many different market segments and buyer demographics.

Set up and manage your factories, expand your production capabilities and improve your cars by investing into research and development to get an edge over your competition. High quality cars and good quality assurance might cost a fortune, but may pay for themselves in the long term. Like in real life, in Automation car design and marketing is full of compromises.

To build and maintain a core team of leading engineers helping you shine in different areas of expertise is just as much part of running a successful business as to properly manage your finances. Keep track of commodity and stock markets and invest your hard-earned cash.

Multiplayer Campaign mode will be available, allowing you to cooperate or compete with other players.

The Tycoon aspect of Automation is not yet available, but will be the focus of development once the Car Designer is released.